Package nub.core
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Class Summary Class Description Graph A 2D or 3D scene-graph providing a (default)Graph.eye()
node, input and timing handling to a raster or ray-tracing renderer.MatrixHandler The matrix handler specifies (and implements) various matrix operations needed by theGraph
to properly perform its geometry transformations.Node A node encapsulates a 2D or 3D coordinate system, represented by aNode.position()
, anNode.orientation()
andNode.magnitude()
defined respect to aNode.reference()
node. -
Enum Summary Enum Description Graph.Type Enumerates the graph types.Graph.Visibility Enumerates the different visibility states an object may have respect to the bounding volume.Node.BullsEyeShape